

The second one is your non-auto-regenerating health which will decrease if your shield has been depleted and can be recovered by picking up health packs. It will recover if you are not hit for a brief period of time though. The first one is a layer of protection which is the shielding system built with your armor that decreases in strength every time you are hit and will fail after taking too much damage. Player damage system: The damage system is quite interesting and allows you to manage risks in a more advanced way depending on the scenario and constraints.You can use weapons both from the UNSC and Covenant, including the M231 machine gun, rocket launcher, M41 variations, flamethrower, shotgun, assault rifle, sniper rifle, but also alien energy cannon, plasma grenade, plasma pistol and riffle, and more. There are plenty of different sci-fi-inspired weapons, and the game has been praised for giving each weapon a specific practical purpose depending on the situation. Weapons: The weapon system is unique in two significant aspects: you can carry two weapons at a time, forcing you to make trade-offs as you progress, and there is a separate dedicated button to throw grenades.Your story begins as the Pillar of Autumn exits the slip-space and discovers a large ringworld structure of unknown origin. Still, the starship Pillar of Autumn managed to escape the planet with the Spartan John-117 initiating a jump to slip-space. And in 2552, Covenant troops attacked Reach and destroyed the colony. However, over 20 years before the beginning of your story, a technologically advanced collective of alien races called the Covenant begins a religious war against humanity based on an affront to their gods. The United Nations Space Command (UNSC) developed a top-secret program to create augmented super soldiers known as Spartans. One of them, called the planet Reach, is an interstellar hub for scientific and military activities.

The story takes place in a 26th-century science fiction setting where humans can now use faster-than-light travel (also called the slip-space) to colonize other planets.
